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Dead rising 4 trainers
Dead rising 4 trainers









if this move lands, it will daze the opponent and casting the mantra again shortly after will cast the default eclipse kick with hyper-armor.

  • If a Multiplying Spark is added the kick will be replaced with a fast short ranged and low damage high kick.
  • Shares cooldown with Strong Left (Attunement-less).
  • Can also break certain tiles and fell trees.
  • Deals a massive amount of posture and health damage.
  • Requires 20 Strength and 50 Shadowcast.
  • The user performs a slow axe kick, causing nearby opponents to be ragdolled and flung back. Shadowcast is unlocked permanently like other elements and can be started with after unlock. Shadowcast will be obtained upon drinking the Nightblood potion the player receives, similar to other trainers. In order to unlock Shadowcast, the player must bring five Umbral Obsidian to the Depths and talk to the trainer, Nostor, found in the City of the Drowned. Shadowcast can be trained by using the Pure Heart that can be found in the Mantra store at both Etris, Isle of Vigils or Voidheart also obtained while picking shadowcast as your element at start of the game. It's recommended to drag out your fights and use your mantras consistently to ensure your opponent's disadvantage grows over time. Dagger and Galebreathe builds are particularly able to make this happen with relatively low mantra reliance and high combo potential respectively. An adept opponent will typically try to end a Shadowcast fight aggressively while countering any stray attacks with high precision. Its delayed action attacks, and reliance on ramping up pressure over time makes Shadowcasters vulnerable to bursting and prediction. However, Shadowcast works best with plenty of time to work with, able to fight at top-shape for long periods of time. This attunement could fit almost any playstyle, as it's main focus is constantly applying pressure to the opponent. Arguably the best attunement to use heavy with, most likely only rivalled by Galebreathe, this is a very powerful attunement especially after it's buffs.

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    It allows the user to also have a lot of switch up potential. The playstyle of this attunement revolves around stealing your opponent's ability to use mantras in order to switch up, and instead allow you to apply the pressure, evident in its moves that allow you to attack while it is still coming out. Many Shadowcast talents are centered on ether drain and AoE. Shadowcast, similar to Flamecharm, applies a black flame effect on hit that can be stacked. This does come at a cost to its damage output, which tends to be quite low. It is unique due to the fact that it drains ether from those that are hit by its mantras and returns the drained ether to the caster. Shadowcast is an attunement that the player is required to unlock and cannot start with.











    Dead rising 4 trainers